Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 182 days ago
5 / 11 / 11
K / D / A
34%
Kill participation
1,101.5
Damage / min
16,900g
440.3 gold / min
57
16 placed · 6 cleared
307
8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNetuno#1202
Vayne · Top
12 / 10 / 4
33.3% KP
37,428
17.2% share
16,585g
242 CS · 6.3/m
misa#juny
Diana · Jungle
14 / 9 / 19
68.8% KP
53,264
24.5% share
19,785g
214 CS · 5.6/m
NEADZ#898
Malzahar · Mid
6 / 10 / 15
43.8% KP
43,471
20% share
19,158g
319 CS · 8.3/m
lyg#6969
Ezreal · ADC
16 / 9 / 11
56.3% KP
67,804
31.2% share
20,440g
289 CS · 7.5/m
RedBert#BR1
Karma · Support
0 / 9 / 34
70.8% KP
15,412
7.1% share
11,945g
16 CS · 0.4/m
Red side
DefeatNamiru#peace
Jayce · Top
5 / 11 / 11
34% KP
42,279
23.4% share
16,900g
307 CS · 8/m
PNG Caca#paiN
Vi · Jungle
14 / 9 / 13
57.4% KP
43,376
24.1% share
18,966g
268 CS · 7/m
youngliu#年輕時死亡
Syndra · Mid
16 / 4 / 8
51.1% KP
41,139
22.8% share
19,648g
293 CS · 7.6/m
shizuku#hana
Kalista · ADC
4 / 15 / 14
38.3% KP
30,544
16.9% share
15,721g
271 CS · 7.1/m
diabIe#bfx
Anivia · Support
8 / 9 / 23
66% KP
23,019
12.8% share
13,945g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
