Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 181 days ago
9 / 1 / 2
K / D / A
37.9%
Kill participation
861.4
Damage / min
13,837g
480.2 gold / min
24
13 placed · 2 cleared
263
9.1 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDU GYM RAT#GYM
Gangplank · Top
1 / 4 / 4
17.2% KP
18,548
20.1% share
13,082g
239 CS · 8.3/m
Power#selva
Lee Sin · Jungle
7 / 1 / 7
48.3% KP
15,128
16.4% share
13,333g
198 CS · 6.9/m
Namiru#peace
Mel · Mid
9 / 1 / 2
37.9% KP
24,823
26.9% share
13,837g
263 CS · 9.1/m
demxntia#7777
Corki · ADC
9 / 1 / 10
65.5% KP
22,955
24.9% share
16,985g
276 CS · 9.6/m
Liritus#br1
Sona · Support
3 / 2 / 19
75.9% KP
10,667
11.6% share
9,983g
20 CS · 0.7/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
2 / 4 / 1
33.3% KP
23,030
35.7% share
12,021g
261 CS · 9.1/m
Twitch Lord Semi#Br4
Rammus · Jungle
1 / 6 / 3
44.4% KP
8,140
12.6% share
9,644g
203 CS · 7/m
Gênesis#YHWE
Zed · Mid
5 / 5 / 2
77.8% KP
17,379
26.9% share
11,599g
205 CS · 7.1/m
Humi#iwnl
Caitlyn · ADC
1 / 5 / 2
33.3% KP
10,840
16.8% share
10,990g
248 CS · 8.6/m
MT A Crise#BR2
Elise · Support
0 / 9 / 2
22.2% KP
5,175
8% share
6,103g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
