Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 180 days ago
2 / 6 / 10
K / D / A
44.4%
Kill participation
999.5
Damage / min
11,917g
413.3 gold / min
30
12 placed · 3 cleared
277
9.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRei Do Retorno#AURA
Garen · Top
5 / 6 / 3
25% KP
15,571
15.4% share
11,769g
233 CS · 8.1/m
PNG Caca#paiN
Nidalee · Jungle
15 / 5 / 10
78.1% KP
26,333
26% share
16,463g
210 CS · 7.3/m
Aithusa#lol
Yone · Mid
3 / 4 / 11
43.8% KP
23,023
22.7% share
11,487g
241 CS · 8.4/m
scuro#blox
Varus · ADC
5 / 6 / 7
37.5% KP
27,551
27.2% share
14,674g
253 CS · 8.8/m
RED Peu#Auau
Karma · Support
4 / 6 / 17
65.6% KP
8,951
8.8% share
10,940g
33 CS · 1.1/m
Red side
Defeatbeta32#ISA
Jayce · Top
7 / 4 / 3
37% KP
32,128
25.8% share
13,640g
227 CS · 7.9/m
SuperCleber#Super
Naafiri · Jungle
11 / 6 / 5
59.3% KP
23,360
18.7% share
13,012g
195 CS · 6.8/m
Namiru#peace
Orianna · Mid
2 / 6 / 10
44.4% KP
28,818
23.1% share
11,917g
277 CS · 9.6/m
Nanashi#나나시
Kai'Sa · ADC
3 / 4 / 9
44.4% KP
18,791
15.1% share
13,089g
238 CS · 8.3/m
BladeRunner2049#Queen
LeBlanc · Support
4 / 12 / 10
51.9% KP
21,624
17.3% share
9,353g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
