Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 180 days ago
5 / 2 / 7
K / D / A
41.4%
Kill participation
1,084.6
Damage / min
12,753g
405.1 gold / min
50
18 placed · 6 cleared
237
7.5 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
2
Baron
4
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryroberth gabriel#sla
Kog'Maw · Top
6 / 5 / 5
37.9% KP
28,286
22.8% share
13,253g
229 CS · 7.3/m
Sunless#ΟωΟ
Talon · Jungle
8 / 6 / 9
58.6% KP
28,969
23.4% share
14,894g
257 CS · 8.2/m
Namiru#peace
Syndra · Mid
5 / 2 / 7
41.4% KP
34,148
27.5% share
12,753g
237 CS · 7.5/m
Ducuzin#Jessy
Ashe · ADC
10 / 6 / 6
55.2% KP
26,954
21.7% share
15,914g
268 CS · 8.5/m
Matsouza#TARIC
Taric · Support
0 / 4 / 18
62.1% KP
5,675
4.6% share
8,896g
41 CS · 1.3/m
Red side
DefeatJOSEPHZEUSMODE#0001
Udyr · Top
4 / 5 / 5
39.1% KP
13,294
13.9% share
11,328g
172 CS · 5.5/m
Dizin#Dizin
Nocturne · Jungle
4 / 7 / 6
43.5% KP
11,976
12.5% share
12,661g
210 CS · 6.7/m
Flxrzinha#br1
Aurelion Sol · Mid
5 / 8 / 6
47.8% KP
19,356
20.2% share
11,002g
204 CS · 6.5/m
firyan#16y
Aphelios · ADC
10 / 4 / 5
65.2% KP
43,987
46% share
20,070g
310 CS · 9.8/m
Lion#0018
Lulu · Support
0 / 5 / 18
78.3% KP
6,986
7.3% share
8,868g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
