Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 180 days ago
5 / 3 / 24
K / D / A
78.4%
Kill participation
1,136.9
Damage / min
17,152g
448.2 gold / min
58
23 placed · 4 cleared
308
8 CS / min
Objective control
3
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMolho Neles#Valor
Quinn · Top
4 / 13 / 5
24.3% KP
19,522
15.2% share
12,582g
227 CS · 5.9/m
Dizin#Dizin
Jarvan IV · Jungle
15 / 6 / 12
73% KP
27,601
21.5% share
18,287g
295 CS · 7.7/m
Namiru#peace
Taliyah · Mid
5 / 3 / 24
78.4% KP
43,504
33.9% share
17,152g
308 CS · 8/m
Rato do asfalto#BR1
Yasuo · ADC
11 / 10 / 7
48.6% KP
25,217
19.6% share
16,585g
248 CS · 6.5/m
Velthan#Sup
Rell · Support
2 / 8 / 26
75.7% KP
12,506
9.7% share
11,368g
35 CS · 0.9/m
Red side
Victorymiss u everyday#1807
Aurora · Top
23 / 3 / 4
67.5% KP
60,589
40.5% share
23,438g
303 CS · 7.9/m
Jugger#333
Skarner · Jungle
2 / 8 / 15
42.5% KP
22,142
14.8% share
14,142g
231 CS · 6/m
SPH Cassianjo#MID
Annie · Mid
5 / 9 / 8
32.5% KP
19,279
12.9% share
12,077g
214 CS · 5.6/m
firyan#16y
Aphelios · ADC
10 / 10 / 13
57.5% KP
39,066
26.1% share
21,814g
341 CS · 8.9/m
Lion#0018
Thresh · Support
0 / 7 / 20
50% KP
8,612
5.8% share
10,408g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
