Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 178 days ago
8 / 7 / 3
K / D / A
35.5%
Kill participation
930.1
Damage / min
11,024g
409.8 gold / min
27
15 placed · 0 cleared
209
7.8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdepositinha#gala
Ahri · Top
5 / 5 / 0
16.1% KP
22,197
21.9% share
11,482g
192 CS · 7.1/m
misa#juny
Vi · Jungle
7 / 2 / 7
45.2% KP
17,187
17% share
11,679g
204 CS · 7.6/m
Namiru#peace
Akali · Mid
8 / 7 / 3
35.5% KP
25,021
24.7% share
11,024g
209 CS · 7.8/m
raven#BR10
Lucian · ADC
9 / 7 / 7
51.6% KP
27,029
26.7% share
12,313g
199 CS · 7.4/m
Huglwx#peel
Nami · Support
2 / 5 / 18
64.5% KP
9,707
9.6% share
8,222g
26 CS · 1/m
Red side
Victorybroken lens#ADCN1
Renekton · Top
11 / 2 / 2
50% KP
30,447
30.4% share
15,650g
231 CS · 8.6/m
Vinite#julia
Nunu & Willump · Jungle
6 / 4 / 13
73.1% KP
18,585
18.6% share
13,781g
240 CS · 8.9/m
iMaaasTeR#br1
Azir · Mid
4 / 6 / 6
38.5% KP
20,180
20.1% share
11,291g
183 CS · 6.8/m
sandman#areia
Ashe · ADC
4 / 10 / 6
38.5% KP
22,243
22.2% share
13,231g
214 CS · 8/m
sewer#sunk
Seraphine · Support
1 / 9 / 9
38.5% KP
8,708
8.7% share
7,712g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
