Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 178 days ago
5 / 10 / 12
K / D / A
48.6%
Kill participation
1,145.7
Damage / min
16,481g
450.3 gold / min
33
11 placed · 7 cleared
319
8.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygoyangyi#BR1
Akali · Top
10 / 7 / 13
46.9% KP
59,257
23.2% share
17,128g
270 CS · 7.4/m
sad and bad#brbr
Lee Sin · Jungle
8 / 7 / 19
55.1% KP
35,657
14% share
16,799g
246 CS · 6.7/m
Bento#UN10
Viktor · Mid
10 / 5 / 18
57.1% KP
56,132
22% share
17,932g
291 CS · 8/m
SuperCleber#Super
Ezreal · ADC
14 / 5 / 15
59.2% KP
80,729
31.6% share
22,331g
313 CS · 8.6/m
Masake#KR2
Camille · Support
7 / 11 / 17
49% KP
23,541
9.2% share
13,309g
35 CS · 1/m
Red side
DefeatTERMINA#zerok
Sion · Top
1 / 9 / 12
37.1% KP
37,752
20.9% share
11,893g
246 CS · 6.7/m
LEV Booki#DBECT
Jax · Jungle
17 / 11 / 8
71.4% KP
51,002
28.2% share
20,685g
235 CS · 6.4/m
Namiru#peace
Azir · Mid
5 / 10 / 12
48.6% KP
41,932
23.2% share
16,481g
319 CS · 8.7/m
vanille noisette#ponkã
Anivia · ADC
2 / 9 / 13
42.9% KP
27,271
15.1% share
13,115g
202 CS · 5.5/m
Telas#0604
Poppy · Support
10 / 10 / 13
65.7% KP
23,010
12.7% share
13,448g
57 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
