Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 175 days ago
10 / 4 / 8
K / D / A
54.5%
Kill participation
1,243.2
Damage / min
14,539g
496.8 gold / min
35
11 placed · 5 cleared
222
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNAGASAWA#TOP1
Gnar · Top
1 / 8 / 5
19.4% KP
14,318
12.9% share
7,883g
143 CS · 4.9/m
seontaegdoem#선택됨
Nidalee · Jungle
12 / 5 / 6
58.1% KP
20,976
18.9% share
13,702g
222 CS · 7.6/m
SOSPIRO VIBRATO#NICHE
Sylas · Mid
5 / 8 / 4
29% KP
24,098
21.7% share
9,885g
173 CS · 5.9/m
profesor tomnam#BR2
Caitlyn · ADC
11 / 7 / 8
61.3% KP
37,590
33.8% share
15,259g
215 CS · 7.3/m
ZERO ABSOLUTO#GEAS
Karma · Support
2 / 5 / 21
74.2% KP
14,105
12.7% share
9,543g
34 CS · 1.2/m
Red side
Victorymoontalkk#br1
Jayce · Top
11 / 5 / 7
54.5% KP
48,626
34.9% share
15,244g
271 CS · 9.3/m
Son Davas#LESIN
Lee Sin · Jungle
8 / 6 / 9
51.5% KP
24,287
17.5% share
13,736g
156 CS · 5.3/m
Namiru#peace
Annie · Mid
10 / 4 / 8
54.5% KP
36,385
26.1% share
14,539g
222 CS · 7.6/m
Akade#مكتوب
Ezreal · ADC
2 / 7 / 6
24.2% KP
24,712
17.8% share
11,119g
199 CS · 6.8/m
Doomed#Janna
Soraka · Support
2 / 9 / 16
54.5% KP
5,135
3.7% share
8,622g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
