Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 173 days ago
6 / 9 / 1
K / D / A
29.2%
Kill participation
879.7
Damage / min
15,589g
442.5 gold / min
42
14 placed · 6 cleared
287
8.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNamiru#peace
Jayce · Top
6 / 9 / 1
29.2% KP
30,995
25.9% share
15,589g
287 CS · 8.1/m
Vômito Podraço#Dalva
Trundle · Jungle
6 / 9 / 5
45.8% KP
25,666
21.5% share
13,015g
196 CS · 5.6/m
viotti#br1
Orianna · Mid
2 / 6 / 9
45.8% KP
18,405
15.4% share
13,608g
310 CS · 8.8/m
Gammy#haxi
Karthus · ADC
5 / 8 / 6
45.8% KP
26,150
21.9% share
16,200g
274 CS · 7.8/m
722723#BR2
Lux · Support
5 / 9 / 8
54.2% KP
18,263
15.3% share
10,751g
49 CS · 1.4/m
Red side
Victorymarqzz#7777
Jax · Top
6 / 8 / 5
26.8% KP
22,254
15.8% share
14,519g
223 CS · 6.3/m
Rukawa#333
Qiyana · Jungle
9 / 5 / 7
39% KP
23,443
16.6% share
16,473g
297 CS · 8.4/m
Medeiros#369
Xerath · Mid
11 / 1 / 14
61% KP
55,162
39.1% share
16,689g
296 CS · 8.4/m
amo spoleto#br1
Caitlyn · ADC
15 / 5 / 4
46.3% KP
30,125
21.3% share
19,010g
278 CS · 7.9/m
DJ TUNGSTENIO#928
Nami · Support
0 / 5 / 26
63.4% KP
10,201
7.2% share
10,530g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
