Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 172 days ago
8 / 3 / 3
K / D / A
55%
Kill participation
905.3
Damage / min
11,923g
497.1 gold / min
31
12 placed · 2 cleared
227
9.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAi seu ti pego#NoBR
Aatrox · Top
7 / 11 / 1
40% KP
14,862
23.8% share
9,266g
132 CS · 5.5/m
kayn suck blood#br1
Bel'Veth · Jungle
2 / 6 / 4
30% KP
6,153
9.9% share
8,933g
175 CS · 7.3/m
Namiru#peace
Akali · Mid
8 / 3 / 3
55% KP
21,711
34.8% share
11,923g
227 CS · 9.5/m
yaska#0010
Jinx · ADC
1 / 7 / 5
30% KP
13,694
21.9% share
9,214g
186 CS · 7.8/m
Sunbringer#εïз
Lulu · Support
2 / 8 / 5
35% KP
6,000
9.6% share
6,456g
23 CS · 1/m
Red side
VictoryTTV dannycastle1#danny
Irelia · Top
6 / 7 / 5
31.4% KP
17,789
19.8% share
12,306g
179 CS · 7.5/m
Shiyva#br1
Ambessa · Jungle
12 / 3 / 7
54.3% KP
18,968
21.1% share
13,110g
198 CS · 8.3/m
bastopper#WPP
Aurora · Mid
4 / 5 / 8
34.3% KP
21,070
23.4% share
9,035g
159 CS · 6.6/m
BlackJack#Carry
Kai'Sa · ADC
9 / 2 / 13
62.9% KP
24,597
27.3% share
13,365g
199 CS · 8.3/m
Goopae#BR12
Rell · Support
4 / 4 / 16
57.1% KP
7,614
8.5% share
8,782g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
