Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 172 days ago
7 / 6 / 4
K / D / A
28.2%
Kill participation
755.1
Damage / min
13,257g
587 gold / min
17
9 placed · 0 cleared
233
10.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatY0RICK#7213
Shen · Top
3 / 5 / 6
36% KP
13,071
19.7% share
8,200g
134 CS · 5.9/m
samara mello#1803
Viego · Jungle
4 / 10 / 15
76% KP
15,839
23.9% share
9,139g
113 CS · 5/m
rsqw#237
Katarina · Mid
8 / 9 / 6
56% KP
14,737
22.2% share
10,285g
167 CS · 7.4/m
Batt メ#Simo
Vayne · ADC
8 / 7 / 5
52% KP
17,195
25.9% share
10,724g
165 CS · 7.3/m
Bagre Com Tudo#101
Pyke · Support
2 / 8 / 10
48% KP
5,432
8.2% share
6,327g
30 CS · 1.3/m
Red side
VictoryA Arte do Feed#FF15
Singed · Top
4 / 4 / 6
25.6% KP
15,866
17.2% share
11,448g
234 CS · 10.4/m
thewarsor33#TH33
Jarvan IV · Jungle
9 / 5 / 14
59% KP
19,936
21.6% share
12,263g
179 CS · 7.9/m
Namiru#peace
Yone · Mid
7 / 6 / 4
28.2% KP
17,053
18.5% share
13,257g
233 CS · 10.3/m
finado neguin#1533
Lucian · ADC
13 / 5 / 11
61.5% KP
27,369
29.7% share
14,759g
198 CS · 8.8/m
Goopae#BR12
Nautilus · Support
6 / 5 / 25
79.5% KP
12,003
13% share
9,802g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
