Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 172 days ago
11 / 1 / 7
K / D / A
48.6%
Kill participation
1,460.5
Damage / min
12,416g
570 gold / min
16
10 placed · 0 cleared
216
9.9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWamers#Zzz
Jayce · Top
11 / 4 / 4
40.5% KP
29,508
28.7% share
12,207g
205 CS · 9.4/m
G4MER#058
Naafiri · Jungle
9 / 2 / 11
54.1% KP
18,290
17.8% share
11,546g
169 CS · 7.8/m
Namiru#peace
Ryze · Mid
11 / 1 / 7
48.6% KP
31,814
30.9% share
12,416g
216 CS · 9.9/m
doka#axe
Ashe · ADC
6 / 2 / 8
37.8% KP
17,149
16.7% share
10,498g
163 CS · 7.5/m
düne#noir
Nami · Support
0 / 0 / 21
56.8% KP
6,188
6% share
6,639g
12 CS · 0.6/m
Red side
DefeatReiner Braum#Titan
Rumble · Top
4 / 7 / 1
55.6% KP
12,113
18.2% share
8,689g
169 CS · 7.8/m
sweet milk#gozo
Shen · Jungle
2 / 9 / 3
55.6% KP
4,864
7.3% share
6,183g
80 CS · 3.7/m
Jabuticaba光#HMMMM
Viktor · Mid
0 / 9 / 2
22.2% KP
16,958
25.5% share
5,948g
143 CS · 6.6/m
Widget dudas#D4RT
Brand · ADC
2 / 5 / 1
33.3% KP
20,766
31.3% share
7,805g
155 CS · 7.1/m
jovico#chama
Senna · Support
1 / 7 / 6
77.8% KP
11,699
17.6% share
6,177g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
