Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 171 days ago
12 / 2 / 9
K / D / A
67.7%
Kill participation
1,045.1
Damage / min
13,204g
592.1 gold / min
17
8 placed · 1 cleared
236
10.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ#xique
Urgot · Top
4 / 0 / 9
41.9% KP
15,083
21.9% share
11,326g
204 CS · 9.1/m
boeing#2026
Naafiri · Jungle
8 / 1 / 10
58.1% KP
15,084
21.9% share
12,254g
180 CS · 8.1/m
Namiru#peace
Ryze · Mid
12 / 2 / 9
67.7% KP
23,306
33.8% share
13,204g
236 CS · 10.6/m
PayPay#BR1
Twisted Fate · ADC
4 / 2 / 4
25.8% KP
9,444
13.7% share
12,317g
199 CS · 8.9/m
Kenchin#INTZ
Thresh · Support
3 / 3 / 11
45.2% KP
6,057
8.8% share
7,056g
17 CS · 0.8/m
Red side
DefeatHARDSTYLE#HDMI
Malphite · Top
0 / 5 / 1
14.3% KP
10,099
21.2% share
6,305g
156 CS · 7/m
Dae#ZRG4
Master Yi · Jungle
3 / 8 / 1
57.1% KP
8,174
17.2% share
8,984g
147 CS · 6.6/m
Levy#159
Orianna · Mid
2 / 8 / 2
57.1% KP
13,515
28.4% share
8,243g
173 CS · 7.8/m
bleed#izzy
Talon · ADC
2 / 5 / 2
57.1% KP
10,175
21.4% share
9,380g
191 CS · 8.6/m
emmuree#doll
Nami · Support
0 / 5 / 5
71.4% KP
5,665
11.9% share
5,437g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
