Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 169 days ago
21 / 3 / 5
K / D / A
68.4%
Kill participation
2,039.1
Damage / min
17,752g
631 gold / min
39
10 placed · 4 cleared
238
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJia dae kook#aew
Renekton · Top
1 / 6 / 5
15.8% KP
8,014
6.4% share
11,222g
193 CS · 6.9/m
insta 1gmartins#kazz
Naafiri · Jungle
8 / 3 / 12
52.6% KP
21,979
17.6% share
13,500g
233 CS · 8.3/m
Namiru#peace
Aurora · Mid
21 / 3 / 5
68.4% KP
57,367
46.1% share
17,752g
238 CS · 8.5/m
LuWonka#LuWo
Aurelion Sol · ADC
6 / 7 / 12
47.4% KP
28,780
23.1% share
12,884g
204 CS · 7.3/m
Huxy#333
Rakan · Support
2 / 5 / 22
63.2% KP
8,403
6.7% share
9,074g
30 CS · 1.1/m
Red side
Defeatnvillada#br7
Vayne · Top
13 / 8 / 1
58.3% KP
35,514
36% share
14,115g
203 CS · 7.2/m
DhokoHD#br1
Ivern · Jungle
1 / 6 / 6
29.2% KP
4,967
5% share
8,640g
133 CS · 4.7/m
Legas#baka
Zac · Mid
5 / 6 / 9
58.3% KP
24,249
24.6% share
10,913g
161 CS · 5.7/m
Lightning Akashi#ADC
Sivir · ADC
3 / 9 / 6
37.5% KP
25,007
25.4% share
12,018g
222 CS · 7.9/m
bphmt#satan
Nami · Support
2 / 9 / 11
54.2% KP
8,792
8.9% share
7,943g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
