Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 169 days ago
18 / 7 / 9
K / D / A
71.1%
Kill participation
1,722.6
Damage / min
16,195g
606.9 gold / min
31
13 placed · 2 cleared
218
8.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHaunted#1005
Xin Zhao · Top
5 / 11 / 3
25.8% KP
24,745
24% share
11,048g
179 CS · 6.7/m
Mazzikin#696
Naafiri · Jungle
8 / 11 / 7
48.4% KP
23,896
23.2% share
12,200g
181 CS · 6.8/m
Viego Rabudo#br1
Viego · Mid
15 / 10 / 4
61.3% KP
32,380
31.4% share
14,446g
162 CS · 6.1/m
Silva#8303
Jinx · ADC
3 / 3 / 8
35.5% KP
13,779
13.4% share
13,120g
273 CS · 10.2/m
MikeOsasco#Bruno
Sona · Support
0 / 3 / 15
48.4% KP
8,395
8.1% share
7,246g
9 CS · 0.3/m
Red side
VictoryST Reus 2#br1
Tryndamere · Top
10 / 6 / 1
28.9% KP
27,544
23.1% share
16,000g
285 CS · 10.7/m
gasolina22#br1
Brand · Jungle
3 / 7 / 14
44.7% KP
16,667
14% share
12,149g
230 CS · 8.6/m
Namiru#peace
Akali · Mid
18 / 7 / 9
71.1% KP
45,966
38.6% share
16,195g
218 CS · 8.2/m
Nonato#Neon
Ezreal · ADC
5 / 6 / 4
23.7% KP
18,352
15.4% share
11,377g
175 CS · 6.6/m
Ankeris#0000
Braum · Support
2 / 5 / 18
52.6% KP
10,516
8.8% share
8,716g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
