Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 169 days ago
8 / 7 / 16
K / D / A
63.2%
Kill participation
1,752.6
Damage / min
18,219g
433.6 gold / min
54
20 placed · 6 cleared
363
8.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
5
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgilzão#BR4
Sion · Top
5 / 9 / 19
63.2% KP
37,635
17.5% share
17,347g
288 CS · 6.9/m
CHE CORINTIANO#CCCP
Xin Zhao · Jungle
9 / 11 / 16
65.8% KP
36,663
17% share
17,940g
282 CS · 6.7/m
Namiru#peace
Ryze · Mid
8 / 7 / 16
63.2% KP
73,639
34.2% share
18,219g
363 CS · 8.6/m
nothing matters#2701
Ezreal · ADC
15 / 9 / 8
60.5% KP
54,502
25.3% share
22,841g
339 CS · 8.1/m
Whoanma#WHO
Karma · Support
1 / 11 / 27
73.7% KP
13,015
6% share
11,650g
55 CS · 1.3/m
Red side
VictoryKaiser#ego98
Ambessa · Top
4 / 13 / 10
29.8% KP
30,963
11.9% share
13,221g
211 CS · 5/m
LEV Booki#DBECT
Skarner · Jungle
10 / 3 / 22
68.1% KP
51,405
19.8% share
20,228g
288 CS · 6.9/m
saknar du mig#3wfi8
Zed · Mid
14 / 7 / 5
40.4% KP
54,026
20.8% share
22,781g
318 CS · 7.6/m
bonecos ruins#tierF
Zeri · ADC
18 / 6 / 18
76.6% KP
100,475
38.7% share
30,021g
451 CS · 10.7/m
camilonicolau2#1234
Nautilus · Support
1 / 10 / 32
70.2% KP
22,524
8.7% share
12,459g
43 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
