Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 166 days ago
7 / 5 / 8
K / D / A
40.5%
Kill participation
1,153.3
Damage / min
12,957g
416.6 gold / min
37
16 placed · 0 cleared
281
9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbing bong#xing
Sion · Top
6 / 7 / 4
38.5% KP
36,048
33.3% share
16,367g
301 CS · 9.7/m
上帝是我的力量#JESUS
Talon · Jungle
8 / 4 / 6
53.8% KP
23,534
21.7% share
15,553g
285 CS · 9.2/m
pixelated kisses#rekyu
Katarina · Mid
9 / 6 / 2
42.3% KP
22,211
20.5% share
14,283g
205 CS · 6.6/m
arisa#vamp
Ashe · ADC
2 / 11 / 7
34.6% KP
18,922
17.5% share
11,102g
211 CS · 6.8/m
Gatobrielrs#Gatos
Braum · Support
1 / 9 / 11
46.2% KP
7,697
7.1% share
8,677g
35 CS · 1.1/m
Red side
Victoryrei da favela#phoda
Fiora · Top
3 / 8 / 10
35.1% KP
30,822
21.3% share
12,493g
212 CS · 6.8/m
ViWAVE#br1
Nidalee · Jungle
9 / 3 / 11
54.1% KP
26,807
18.5% share
13,446g
200 CS · 6.4/m
Namiru#peace
Annie · Mid
7 / 5 / 8
40.5% KP
35,868
24.8% share
12,957g
281 CS · 9/m
Nicles#br1
Tristana · ADC
17 / 6 / 6
62.2% KP
40,765
28.1% share
19,706g
293 CS · 9.4/m
fobia social#psico
Karma · Support
1 / 4 / 23
64.9% KP
10,572
7.3% share
9,046g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
