Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 165 days ago
15 / 6 / 6
K / D / A
47.7%
Kill participation
1,248.7
Damage / min
16,542g
476.3 gold / min
48
11 placed · 9 cleared
258
7.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFAAKE#FALSE
K'Sante · Top
4 / 7 / 10
38.9% KP
24,438
16.4% share
12,540g
231 CS · 6.7/m
comunivia#gozi
Shyvana · Jungle
20 / 7 / 4
66.7% KP
57,267
38.5% share
22,883g
325 CS · 9.4/m
9irelia#BR1
Yasuo · Mid
3 / 10 / 12
41.7% KP
22,162
14.9% share
14,028g
273 CS · 7.9/m
Argyreos#br1
Vel'Koz · ADC
4 / 13 / 10
38.9% KP
24,438
16.4% share
14,131g
242 CS · 7/m
Droga eh Guui#2207
Karma · Support
5 / 8 / 15
55.6% KP
20,480
13.8% share
12,657g
44 CS · 1.3/m
Red side
DefeatMLMDSPNDIMTOIDMN#IDMQV
Sett · Top
4 / 10 / 10
31.8% KP
28,377
17.1% share
13,212g
205 CS · 5.9/m
7REXNero#ntfk
Ambessa · Jungle
11 / 8 / 13
54.5% KP
35,771
21.5% share
15,374g
204 CS · 5.9/m
Namiru#peace
Ahri · Mid
15 / 6 / 6
47.7% KP
43,372
26.1% share
16,542g
258 CS · 7.4/m
Yukino#KR33
Caitlyn · ADC
12 / 7 / 11
52.3% KP
39,131
23.6% share
20,533g
310 CS · 8.9/m
basil#d2lta
Lux · Support
2 / 5 / 25
61.4% KP
19,433
11.7% share
11,533g
50 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
