Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 164 days ago
8 / 1 / 16
K / D / A
64.9%
Kill participation
958.9
Damage / min
15,789g
513.7 gold / min
46
11 placed · 9 cleared
295
9.6 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatApolo#Devil
Darius · Top
11 / 5 / 2
48.1% KP
24,400
24.3% share
14,289g
229 CS · 7.5/m
Chytridiomycota#zZz
Sylas · Jungle
10 / 7 / 6
59.3% KP
21,984
21.9% share
15,384g
228 CS · 7.4/m
guiven#Ooooh
Viktor · Mid
1 / 10 / 8
33.3% KP
23,857
23.8% share
10,189g
237 CS · 7.7/m
nQonejo Sm#1020
Ashe · ADC
4 / 7 / 10
51.9% KP
24,626
24.6% share
12,009g
252 CS · 8.2/m
gardevoir#willo
Soraka · Support
1 / 8 / 19
74.1% KP
5,353
5.3% share
8,435g
23 CS · 0.7/m
Red side
Victorymaderapoo#PIT
Zed · Top
10 / 6 / 4
37.8% KP
33,992
23.5% share
14,839g
218 CS · 7.1/m
Carryys2#최기명
Xin Zhao · Jungle
2 / 8 / 14
43.2% KP
20,545
14.2% share
11,331g
176 CS · 5.7/m
Namiru#peace
Ahri · Mid
8 / 1 / 16
64.9% KP
29,469
20.3% share
15,789g
295 CS · 9.6/m
HK33#PMESP
Veigar · ADC
16 / 3 / 12
75.7% KP
46,959
32.4% share
19,319g
253 CS · 8.2/m
DOMxsx#br1
Nautilus · Support
1 / 10 / 29
81.1% KP
13,857
9.6% share
9,394g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
