Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 162 days ago
19 / 6 / 18
K / D / A
69.8%
Kill participation
1,848.1
Damage / min
20,614g
593.2 gold / min
46
10 placed · 9 cleared
300
8.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRubimhood#br1
Vladimir · Top
4 / 5 / 11
28.3% KP
32,689
16.7% share
13,080g
231 CS · 6.6/m
vertigo#137
Hecarim · Jungle
18 / 6 / 12
56.6% KP
50,891
26.1% share
20,720g
311 CS · 8.9/m
Namiru#peace
Ahri · Mid
19 / 6 / 18
69.8% KP
64,220
32.9% share
20,614g
300 CS · 8.6/m
yGeneralMendez#Bruno
Jhin · ADC
10 / 7 / 9
35.8% KP
35,808
18.3% share
17,306g
249 CS · 7.2/m
GoularTz#BR1
Thresh · Support
2 / 10 / 28
56.6% KP
11,575
5.9% share
10,746g
31 CS · 0.9/m
Red side
DefeatUnfounded#157
Aatrox · Top
8 / 8 / 6
41.2% KP
44,216
26.9% share
13,918g
241 CS · 6.9/m
Silveregg#Talon
Talon · Jungle
9 / 14 / 7
47.1% KP
35,607
21.6% share
17,206g
246 CS · 7.1/m
Sr dos mistérios#tolo
Kennen · Mid
5 / 11 / 7
35.3% KP
35,861
21.8% share
13,980g
236 CS · 6.8/m
NEXT KC ADKING#喝到咩噗茶
Sivir · ADC
12 / 7 / 8
58.8% KP
43,580
26.5% share
18,567g
269 CS · 7.7/m
Agro é téc#banan
Soraka · Support
0 / 13 / 21
61.8% KP
5,263
3.2% share
9,257g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
