Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 162 days ago
5 / 3 / 5
K / D / A
26.3%
Kill participation
823.6
Damage / min
10,934g
458.1 gold / min
24
10 placed · 0 cleared
223
9.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeladeiraTsunami#2004
Gangplank · Top
9 / 3 / 4
34.2% KP
23,161
25.1% share
13,423g
197 CS · 8.3/m
Chef Butthead#Shaco
Shaco · Jungle
8 / 3 / 4
31.6% KP
11,520
12.5% share
12,212g
211 CS · 8.8/m
Namiru#peace
Ahri · Mid
5 / 3 / 5
26.3% KP
19,657
21.3% share
10,934g
223 CS · 9.3/m
raven#BR10
Ezreal · ADC
11 / 4 / 8
50% KP
27,943
30.3% share
13,314g
191 CS · 8/m
Freedon#br1
Rakan · Support
5 / 1 / 20
65.8% KP
9,874
10.7% share
9,055g
15 CS · 0.6/m
Red side
DefeatTMJ gabe#1998
Quinn · Top
3 / 7 / 4
50% KP
14,382
26.8% share
7,889g
119 CS · 5/m
jönes#xdxd
Kha'Zix · Jungle
3 / 6 / 5
57.1% KP
11,441
21.4% share
9,281g
130 CS · 5.4/m
Portuga#Br2
Kayle · Mid
6 / 4 / 1
50% KP
12,506
23.3% share
9,793g
180 CS · 7.5/m
DarkVentus#br1
Yasuo · ADC
2 / 12 / 2
28.6% KP
10,712
20% share
9,011g
196 CS · 8.2/m
Textufire#1234
Alistar · Support
0 / 9 / 3
21.4% KP
4,535
8.5% share
5,501g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
