Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 158 days ago
9 / 6 / 7
K / D / A
57.1%
Kill participation
1,274.7
Damage / min
14,357g
609.6 gold / min
29
10 placed · 2 cleared
239
10.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory幽 和#vivi
Darius · Top
11 / 3 / 4
53.6% KP
29,207
28% share
12,475g
173 CS · 7.3/m
twisted fantasy#cvntt
Kayn · Jungle
3 / 4 / 14
60.7% KP
14,313
13.7% share
9,789g
145 CS · 6.2/m
Namiru#peace
Yone · Mid
9 / 6 / 7
57.1% KP
30,019
28.8% share
14,357g
239 CS · 10.1/m
kuangxD#GRLT
Smolder · ADC
4 / 4 / 8
42.9% KP
21,917
21% share
10,891g
180 CS · 7.6/m
cavalo reformed#tbt
Yuumi · Support
1 / 2 / 14
53.6% KP
8,689
8.3% share
6,836g
26 CS · 1.1/m
Red side
Defeatluanbpt#BR3
Ambessa · Top
5 / 6 / 5
52.6% KP
18,006
26% share
10,809g
203 CS · 8.6/m
JANJÃO MALVADÃO#JUSP
Skarner · Jungle
4 / 5 / 8
63.2% KP
13,402
19.4% share
9,484g
141 CS · 6/m
revy#ana
Talon · Mid
4 / 8 / 2
31.6% KP
15,578
22.5% share
9,745g
174 CS · 7.4/m
CASSINO ENJOYER#EPSTN
Katarina · ADC
5 / 4 / 6
57.9% KP
14,067
20.3% share
11,077g
177 CS · 7.5/m
nananananana#anana
Sona · Support
1 / 5 / 11
63.2% KP
8,087
11.7% share
6,948g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
