Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 155 days ago
15 / 5 / 12
K / D / A
60%
Kill participation
1,438.1
Damage / min
14,529g
533.2 gold / min
26
13 placed · 1 cleared
221
8.1 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDantz#00001
Gangplank · Top
8 / 4 / 10
40% KP
17,954
15.5% share
15,197g
230 CS · 8.4/m
Reveur#Gabi
Ambessa · Jungle
10 / 3 / 7
37.8% KP
17,649
15.2% share
13,081g
174 CS · 6.4/m
Namiru#peace
Cassiopeia · Mid
15 / 5 / 12
60% KP
39,187
33.8% share
14,529g
221 CS · 8.1/m
Yamal#love
Aurelion Sol · ADC
9 / 2 / 9
40% KP
21,285
18.4% share
13,005g
213 CS · 7.8/m
scamber#BR1
Bard · Support
3 / 6 / 25
62.2% KP
19,889
17.2% share
9,673g
18 CS · 0.7/m
Red side
DefeatGugast#br1
Pantheon · Top
4 / 9 / 3
35% KP
17,385
21.2% share
8,586g
144 CS · 5.3/m
Kamusari#悲惨さ
Talon · Jungle
10 / 7 / 3
65% KP
18,860
23% share
17,424g
234 CS · 8.6/m
zep ta bravo#BR1
Xerath · Mid
4 / 10 / 7
55% KP
16,537
20.1% share
10,762g
203 CS · 7.4/m
Papi#CUCKO
Karthus · ADC
2 / 12 / 2
20% KP
23,379
28.5% share
10,082g
228 CS · 8.4/m
Khaslana#Sayu
Soraka · Support
0 / 7 / 10
50% KP
5,944
7.2% share
6,950g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
