Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 155 days ago
7 / 8 / 10
K / D / A
34.7%
Kill participation
948.7
Damage / min
12,946g
442.6 gold / min
24
11 placed · 2 cleared
183
6.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKauamReiDelas xD#GP 1
K'Sante · Top
2 / 9 / 4
17.1% KP
13,840
12.9% share
10,325g
205 CS · 7/m
after dark#viego
Lillia · Jungle
4 / 10 / 10
40% KP
17,050
15.9% share
10,977g
173 CS · 5.9/m
alliwantedwasyou#000
Kassadin · Mid
13 / 8 / 5
51.4% KP
31,065
28.9% share
15,524g
188 CS · 6.4/m
ewaske#BR11
Vayne · ADC
12 / 10 / 4
45.7% KP
33,613
31.3% share
14,753g
226 CS · 7.7/m
BBN MatMac#8632
Pyke · Support
4 / 12 / 9
37.1% KP
11,919
11.1% share
10,488g
24 CS · 0.8/m
Red side
VictoryyaAubakirov#br1
Jayce · Top
6 / 6 / 9
30.6% KP
21,459
15.4% share
12,536g
197 CS · 6.7/m
brunindev#TMG
Kindred · Jungle
19 / 9 / 10
59.2% KP
39,397
28.4% share
17,459g
154 CS · 5.3/m
zep ta bravo#BR1
Lissandra · Mid
13 / 6 / 14
55.1% KP
37,349
26.9% share
15,117g
208 CS · 7.1/m
Namiru#peace
Ezreal · ADC
7 / 8 / 10
34.7% KP
27,749
20% share
12,946g
183 CS · 6.3/m
frentista peludo#amo
Nami · Support
4 / 6 / 25
59.2% KP
12,990
9.3% share
10,953g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
