Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 151 days ago
4 / 2 / 24
K / D / A
60.9%
Kill participation
533.4
Damage / min
9,613g
342.1 gold / min
90
30 placed · 11 cleared
30
1.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDuguitos#1shot
Pantheon · Top
6 / 5 / 9
32.6% KP
26,286
20.4% share
12,043g
228 CS · 8.1/m
Buenow#mama
Lee Sin · Jungle
10 / 4 / 14
52.2% KP
20,570
16% share
13,653g
185 CS · 6.6/m
etô#oog
Orianna · Mid
13 / 4 / 14
58.7% KP
30,688
23.8% share
13,656g
212 CS · 7.5/m
深紅の#Von
Vayne · ADC
13 / 4 / 9
47.8% KP
36,312
28.2% share
15,628g
227 CS · 8.1/m
Namiru#peace
Karma · Support
4 / 2 / 24
60.9% KP
14,988
11.6% share
9,613g
30 CS · 1.1/m
Red side
DefeatEscoIhaUmaCarta#br1
Garen · Top
3 / 9 / 3
31.6% KP
13,144
15.5% share
12,192g
218 CS · 7.8/m
TwTv Hyoga#cisne
Qiyana · Jungle
10 / 6 / 4
73.7% KP
23,355
27.6% share
14,575g
224 CS · 8/m
mr balls#357
Xin Zhao · Mid
3 / 15 / 3
31.6% KP
18,501
21.8% share
8,296g
145 CS · 5.2/m
ーーーーーーーーーーーーーーー#唾を吐く
Aurelion Sol · ADC
2 / 6 / 4
31.6% KP
16,080
19% share
9,152g
179 CS · 6.4/m
Cheon Yeo Woon#DGOD
Smolder · Support
1 / 10 / 5
31.6% KP
13,690
16.1% share
7,823g
64 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
