Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 150 days ago
11 / 10 / 5
K / D / A
53.3%
Kill participation
1,330.7
Damage / min
15,870g
501.2 gold / min
32
16 placed · 2 cleared
254
8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDavas#Elfsb
Gnar · Top
9 / 5 / 13
37.9% KP
29,142
18% share
15,297g
246 CS · 7.8/m
PETRUS#OWO
Shaco · Jungle
19 / 5 / 11
51.7% KP
32,134
19.9% share
18,909g
222 CS · 7/m
Tkk#BR2
Ahri · Mid
15 / 4 / 16
53.4% KP
40,661
25.2% share
16,580g
248 CS · 7.8/m
GUTÃOZERA#0587
Lucian · ADC
13 / 7 / 13
44.8% KP
46,126
28.5% share
18,120g
256 CS · 8.1/m
イェkィФкεЯ#xxxv7
Nami · Support
2 / 9 / 32
58.6% KP
13,585
8.4% share
10,600g
26 CS · 0.8/m
Red side
Defeatakwknight#wauke
Vayne · Top
6 / 12 / 3
30% KP
20,451
17.3% share
12,821g
225 CS · 7.1/m
luanbpt#BR3
Aatrox · Jungle
4 / 13 / 12
53.3% KP
17,405
14.8% share
12,416g
198 CS · 6.3/m
Namiru#peace
Ryze · Mid
11 / 10 / 5
53.3% KP
42,138
35.7% share
15,870g
254 CS · 8/m
DarkVentus#br1
Kalista · ADC
5 / 12 / 8
43.3% KP
15,962
13.5% share
15,653g
256 CS · 8.1/m
rhyyzin#br1
Neeko · Support
4 / 11 / 10
46.7% KP
21,937
18.6% share
10,627g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
