Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 150 days ago
3 / 8 / 2
K / D / A
41.7%
Kill participation
950.8
Damage / min
8,303g
403.1 gold / min
20
7 placed · 1 cleared
144
7 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzep ta bravo#BR1
Lissandra · Top
8 / 0 / 5
31% KP
15,954
17.4% share
10,107g
167 CS · 8.1/m
Studart#Selva
Rek'Sai · Jungle
10 / 2 / 11
50% KP
22,784
24.9% share
11,498g
172 CS · 8.3/m
Tevez Jobin#0208
LeBlanc · Mid
11 / 2 / 6
40.5% KP
24,745
27.1% share
11,230g
181 CS · 8.8/m
mr balls#357
Aphelios · ADC
6 / 4 / 7
31% KP
16,768
18.3% share
11,939g
168 CS · 8.2/m
ELKINHO YODISTA#YODA
Pyke · Support
7 / 5 / 11
42.9% KP
11,177
12.2% share
8,164g
21 CS · 1/m
Red side
DefeatNamiru#peace
Jayce · Top
3 / 8 / 2
41.7% KP
19,587
34.5% share
8,303g
144 CS · 7/m
molusco lula#bob
Aatrox · Jungle
3 / 8 / 0
25% KP
10,153
17.9% share
7,666g
145 CS · 7/m
Osaka#991
Kassadin · Mid
2 / 7 / 1
25% KP
8,229
14.5% share
7,325g
155 CS · 7.5/m
cristal#relly
Cassiopeia · ADC
3 / 8 / 2
41.7% KP
12,184
21.5% share
7,565g
148 CS · 7.2/m
kaiks#ids
Nami · Support
1 / 11 / 7
66.7% KP
6,560
11.6% share
5,651g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
