Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Defeat
Ranked Solo/Duo · 148 days ago
2 / 10 / 10
K / D / A
36.4%
Kill participation
775.4
Damage / min
14,143g
407.6 gold / min
50
11 placed · 12 cleared
278
8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNamiru#peace
Kennen · Top
2 / 10 / 10
36.4% KP
26,907
19.8% share
14,143g
278 CS · 8/m
misa#juny
Nidalee · Jungle
8 / 6 / 9
51.5% KP
25,563
18.8% share
15,276g
237 CS · 6.8/m
Mobyt#ZOE
Malzahar · Mid
5 / 12 / 11
48.5% KP
32,628
24% share
13,901g
233 CS · 6.7/m
LuanziN#2500
Caitlyn · ADC
13 / 8 / 8
63.6% KP
39,637
29.1% share
20,696g
333 CS · 9.6/m
WINX CLUB#xniw
Nautilus · Support
5 / 7 / 16
63.6% KP
11,269
8.3% share
10,877g
26 CS · 0.7/m
Red side
VictoryOPGG十BUGADO DA#TERRA
Vayne · Top
8 / 5 / 8
37.2% KP
32,820
22% share
17,251g
304 CS · 8.8/m
Drakehero#BR07
Xin Zhao · Jungle
11 / 6 / 13
55.8% KP
34,663
23.3% share
17,790g
242 CS · 7/m
girlfromnowhere#66666
Ahri · Mid
10 / 10 / 13
53.5% KP
36,209
24.3% share
14,814g
211 CS · 6.1/m
squirtle#água1
Smolder · ADC
9 / 6 / 12
48.8% KP
28,864
19.4% share
18,632g
301 CS · 8.7/m
Koan Zen#0212
Neeko · Support
5 / 6 / 18
53.5% KP
16,321
11% share
12,076g
64 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
