Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 144 days ago
5 / 2 / 5
K / D / A
47.6%
Kill participation
1,199.2
Damage / min
9,922g
398.5 gold / min
28
13 placed · 4 cleared
220
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjogo só de sunga#lol1
Gnar · Top
6 / 9 / 2
38.1% KP
19,469
21.6% share
9,622g
145 CS · 5.8/m
Just ä Clown#TDAH
Shaco · Jungle
7 / 7 / 5
57.1% KP
16,726
18.5% share
11,233g
181 CS · 7.3/m
Namiru#peace
Orianna · Mid
5 / 2 / 5
47.6% KP
29,859
33.1% share
9,922g
220 CS · 8.8/m
Echo#furry
Jhin · ADC
2 / 9 / 6
38.1% KP
10,529
11.7% share
8,512g
174 CS · 7/m
BOT ivaD#levis
Bard · Support
1 / 6 / 10
52.4% KP
13,590
15.1% share
6,717g
29 CS · 1.2/m
Red side
Victoryweakside menace#jgdif
Nasus · Top
3 / 7 / 9
36.4% KP
14,847
16.1% share
9,248g
133 CS · 5.3/m
girlfromnowhere#66666
Evelynn · Jungle
9 / 1 / 4
39.4% KP
15,597
16.9% share
11,670g
191 CS · 7.7/m
Pilot#9920
Aurora · Mid
11 / 0 / 4
45.5% KP
26,794
29% share
11,304g
191 CS · 7.7/m
NKZ Papel#BR2
Caitlyn · ADC
7 / 6 / 6
39.4% KP
19,667
21.3% share
13,502g
221 CS · 8.9/m
Shinoe#Fein
Neeko · Support
3 / 7 / 10
39.4% KP
15,355
16.6% share
7,920g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
