Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 143 days ago
13 / 6 / 3
K / D / A
64%
Kill participation
1,514.4
Damage / min
14,855g
511.4 gold / min
26
12 placed · 2 cleared
264
9.1 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNAGASAWA#TOP1
Akali · Top
2 / 7 / 3
20% KP
23,469
17.3% share
9,892g
209 CS · 7.2/m
Nukenin#n k
Jarvan IV · Jungle
3 / 6 / 19
88% KP
20,369
15% share
12,183g
195 CS · 6.7/m
Namiru#peace
Mel · Mid
13 / 6 / 3
64% KP
43,993
32.4% share
14,855g
264 CS · 9.1/m
Espargues#br1
Corki · ADC
7 / 9 / 7
56% KP
38,061
28.1% share
13,482g
235 CS · 8.1/m
Tico#1911
Nami · Support
0 / 3 / 17
68% KP
9,690
7.1% share
7,681g
27 CS · 0.9/m
Red side
Victory7REX Hakari#愛憎の影
Ornn · Top
5 / 2 / 13
58.1% KP
23,042
19.2% share
12,679g
222 CS · 7.6/m
NEADZ#898
Lee Sin · Jungle
5 / 3 / 11
51.6% KP
21,168
17.6% share
12,849g
237 CS · 8.2/m
zep ta bravo#BR1
Lissandra · Mid
7 / 7 / 11
58.1% KP
25,564
21.3% share
13,020g
213 CS · 7.3/m
roberth gabriel#sla
Kog'Maw · ADC
13 / 8 / 6
61.3% KP
43,483
36.2% share
14,769g
206 CS · 7.1/m
Khattolk#br2
Soraka · Support
1 / 5 / 18
61.3% KP
6,828
5.7% share
8,794g
49 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
