Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 143 days ago
11 / 3 / 18
K / D / A
69%
Kill participation
1,438.1
Damage / min
13,605g
493.8 gold / min
35
14 placed · 4 cleared
201
7.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPomo de Ouro#Kasan
Quinn · Top
6 / 9 / 3
21.4% KP
16,187
13.1% share
11,175g
193 CS · 7/m
last dance#aespa
Kayn · Jungle
13 / 5 / 10
54.8% KP
29,001
23.5% share
14,540g
217 CS · 7.9/m
Namiru#peace
Annie · Mid
11 / 3 / 18
69% KP
39,619
32% share
13,605g
201 CS · 7.3/m
femboyo#jwr
Seraphine · ADC
12 / 3 / 14
61.9% KP
28,980
23.4% share
14,334g
212 CS · 7.7/m
sasasammy#2507
Nami · Support
0 / 4 / 27
64.3% KP
9,849
8% share
8,506g
25 CS · 0.9/m
Red side
Defeat7REX Hakari#愛憎の影
K'Sante · Top
10 / 3 / 4
60.9% KP
23,798
28.8% share
13,937g
201 CS · 7.3/m
Rui#Zenin
Master Yi · Jungle
6 / 11 / 3
39.1% KP
13,288
16.1% share
10,597g
156 CS · 5.7/m
FIZZENEM#peixe
Zed · Mid
2 / 11 / 4
26.1% KP
16,304
19.7% share
7,983g
117 CS · 4.2/m
so sweet#vitin
Ezreal · ADC
2 / 8 / 6
34.8% KP
16,962
20.5% share
10,483g
198 CS · 7.2/m
BOT PRX#ROXA
Bard · Support
3 / 9 / 13
69.6% KP
12,259
14.8% share
9,081g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
