Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 143 days ago
8 / 5 / 2
K / D / A
28.6%
Kill participation
965.9
Damage / min
14,586g
449.5 gold / min
40
15 placed · 6 cleared
289
8.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsaori#seya7
Aatrox · Top
13 / 5 / 4
48.6% KP
41,809
29.9% share
16,055g
254 CS · 7.8/m
Curse#REDx
Skarner · Jungle
3 / 5 / 8
31.4% KP
20,241
14.5% share
12,130g
227 CS · 7/m
Namiru#peace
Ryze · Mid
8 / 5 / 2
28.6% KP
31,343
22.4% share
14,586g
289 CS · 8.9/m
ONE TRUE KING#shin
Yunara · ADC
6 / 12 / 4
28.6% KP
29,823
21.3% share
14,702g
253 CS · 7.8/m
Grevthar#BRA1
Neeko · Support
5 / 5 / 11
45.7% KP
16,587
11.9% share
11,256g
64 CS · 2/m
Red side
Victorysab1no o MAG0#1ag
Trundle · Top
2 / 11 / 3
15.6% KP
18,874
12.7% share
13,594g
218 CS · 6.7/m
girlfromnowhere#66666
Evelynn · Jungle
7 / 8 / 9
50% KP
26,641
18% share
13,440g
157 CS · 4.8/m
Qats#BR2
Aurora · Mid
14 / 2 / 10
75% KP
59,271
40% share
17,392g
290 CS · 8.9/m
rika#vic
Caitlyn · ADC
5 / 8 / 9
43.8% KP
33,530
22.6% share
14,796g
257 CS · 7.9/m
keria#CH1
Lulu · Support
4 / 6 / 21
78.1% KP
9,874
6.7% share
11,209g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
