Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 140 days ago
3 / 4 / 8
K / D / A
55%
Kill participation
892.2
Damage / min
10,112g
420.5 gold / min
27
12 placed · 4 cleared
219
9.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhaise#yzy
Yone · Top
1 / 7 / 4
25% KP
15,581
22.3% share
8,635g
186 CS · 7.7/m
tonel de bosta#bosta
Master Yi · Jungle
12 / 2 / 2
70% KP
17,675
25.3% share
14,426g
197 CS · 8.2/m
Namiru#peace
Annie · Mid
3 / 4 / 8
55% KP
21,458
30.7% share
10,112g
219 CS · 9.1/m
CARRYY#013
Smolder · ADC
4 / 0 / 5
45% KP
10,618
15.2% share
13,004g
218 CS · 9.1/m
Sistema Límbico#DISCO
Rakan · Support
0 / 1 / 14
70% KP
4,495
6.4% share
7,186g
29 CS · 1.2/m
Red side
Defeatweakside menace#jgdif
Warwick · Top
4 / 7 / 2
42.9% KP
14,542
29.2% share
9,043g
159 CS · 6.6/m
spyderrulezz#BR30
Kha'Zix · Jungle
5 / 4 / 2
50% KP
15,326
30.8% share
10,007g
188 CS · 7.8/m
SkepYsTar#br1
Lissandra · Mid
1 / 4 / 2
21.4% KP
5,959
12% share
8,138g
187 CS · 7.8/m
Hyyrn Cdex#BR1
Jinx · ADC
2 / 2 / 3
35.7% KP
9,874
19.8% share
10,034g
232 CS · 9.6/m
fabio games#deboa
Leona · Support
2 / 3 / 3
35.7% KP
4,052
8.1% share
7,274g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
