Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 140 days ago
16 / 3 / 2
K / D / A
50%
Kill participation
1,299.7
Damage / min
15,899g
613.9 gold / min
33
15 placed · 5 cleared
261
10.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVeextor#sant
Riven · Top
4 / 5 / 0
19% KP
11,839
15.6% share
10,199g
217 CS · 8.4/m
zausbnz#JACK
Hecarim · Jungle
7 / 6 / 5
57.1% KP
20,495
27.1% share
12,743g
235 CS · 9.1/m
Giyu#1 1
Sylas · Mid
0 / 8 / 2
9.5% KP
5,873
7.8% share
8,028g
162 CS · 6.3/m
el zé#king
Draven · ADC
9 / 12 / 1
47.6% KP
30,516
40.3% share
12,527g
184 CS · 7.1/m
Bilulu#1446
Nami · Support
1 / 5 / 9
47.6% KP
6,941
9.2% share
7,516g
35 CS · 1.4/m
Red side
VictoryArromba Femboy#Chefe
Illaoi · Top
8 / 4 / 4
33.3% KP
22,352
20.6% share
10,186g
192 CS · 7.4/m
Withdrawn#1234
Kayn · Jungle
7 / 2 / 8
41.7% KP
21,187
19.5% share
12,699g
225 CS · 8.7/m
Namiru#peace
Cassiopeia · Mid
16 / 3 / 2
50% KP
33,661
31% share
15,899g
261 CS · 10.1/m
EasyMonelSniper#12321
Kai'Sa · ADC
2 / 9 / 8
27.8% KP
10,946
10.1% share
11,113g
188 CS · 7.3/m
twtv ZellyHD#VLKZ
Vel'Koz · Support
3 / 3 / 10
36.1% KP
20,264
18.7% share
9,479g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
