Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 140 days ago
1 / 8 / 5
K / D / A
66.7%
Kill participation
653.1
Damage / min
9,365g
417.5 gold / min
13
7 placed · 1 cleared
198
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Twisted Fate · Top
1 / 9 / 0
11.1% KP
9,953
20.5% share
9,033g
164 CS · 7.3/m
Sinatra#omw
Jayce · Jungle
6 / 5 / 2
88.9% KP
14,337
29.6% share
11,667g
173 CS · 7.7/m
Namiru#peace
Orianna · Mid
1 / 8 / 5
66.7% KP
14,652
30.2% share
9,365g
198 CS · 8.8/m
Vinícius Soares#IPB
Kai'Sa · ADC
1 / 5 / 1
22.2% KP
5,546
11.4% share
8,701g
155 CS · 6.9/m
brunindev#TMG
Thresh · Support
0 / 7 / 2
22.2% KP
3,955
8.2% share
5,262g
33 CS · 1.5/m
Red side
VictoryForlin#br1
Sion · Top
7 / 2 / 5
35.3% KP
15,119
19.8% share
10,418g
205 CS · 9.1/m
SMOOTH CRIMlNAL#HEHE
Zed · Jungle
6 / 1 / 8
41.2% KP
14,050
18.4% share
11,745g
199 CS · 8.9/m
girlfromnowhere#66666
Mel · Mid
9 / 3 / 7
47.1% KP
18,192
23.9% share
10,666g
170 CS · 7.6/m
falling cold#55555
Ashe · ADC
10 / 1 / 11
61.8% KP
21,303
27.9% share
13,573g
206 CS · 9.2/m
Rafka#BR3
Sona · Support
2 / 2 / 20
64.7% KP
7,579
9.9% share
7,608g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
