Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 140 days ago
3 / 11 / 41
K / D / A
67.7%
Kill participation
430
Damage / min
14,319g
325.6 gold / min
152
53 placed · 9 cleared
32
0.7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMolho Neles#Valor
Quinn · Top
9 / 11 / 13
33.8% KP
34,762
13.9% share
17,442g
256 CS · 5.8/m
time freeze#br1
Kayn · Jungle
9 / 12 / 11
30.8% KP
48,111
19.3% share
20,231g
335 CS · 7.6/m
yuuta rebuilt#001
Katarina · Mid
22 / 12 / 11
50.8% KP
53,056
21.3% share
22,470g
323 CS · 7.3/m
ЕGØTISM#ΑfD9
Karthus · ADC
22 / 17 / 19
63.1% KP
98,795
39.6% share
24,597g
294 CS · 6.7/m
naul#001
Yuumi · Support
3 / 13 / 42
69.2% KP
14,780
5.9% share
13,813g
15 CS · 0.3/m
Red side
Victoryrgnh55#br2
Jayce · Top
11 / 7 / 25
55.4% KP
39,341
17.2% share
17,712g
233 CS · 5.3/m
modly#BR1
Graves · Jungle
34 / 8 / 10
67.7% KP
81,865
35.8% share
32,337g
395 CS · 9/m
NEADZ#898
Ryze · Mid
13 / 15 / 19
49.2% KP
69,725
30.5% share
20,180g
317 CS · 7.2/m
pfr n da ban#BR1
Caitlyn · ADC
4 / 24 / 15
29.2% KP
18,583
8.1% share
14,460g
179 CS · 4.1/m
Namiru#peace
Karma · Support
3 / 11 / 41
67.7% KP
18,911
8.3% share
14,319g
32 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
