Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 139 days ago
7 / 5 / 8
K / D / A
65.2%
Kill participation
1,259.8
Damage / min
13,236g
499.5 gold / min
29
11 placed · 4 cleared
243
9.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLuks Said#bbzao
Renekton · Top
16 / 4 / 6
46.8% KP
40,006
34.6% share
17,162g
254 CS · 9.6/m
Ghost#TWTV7
Lee Sin · Jungle
8 / 4 / 10
38.3% KP
18,235
15.8% share
11,103g
165 CS · 6.2/m
Robertwao#br1
Ahri · Mid
7 / 5 / 8
31.9% KP
15,499
13.4% share
11,060g
181 CS · 6.8/m
Duduhh#愛憎の影
Ashe · ADC
14 / 6 / 6
42.6% KP
28,281
24.5% share
14,774g
189 CS · 7.1/m
brian moser#50209
Seraphine · Support
2 / 4 / 27
61.7% KP
13,487
11.7% share
9,149g
29 CS · 1.1/m
Red side
Defeatcocozente#CN1
Aatrox · Top
1 / 12 / 4
21.7% KP
9,706
9% share
8,523g
145 CS · 5.5/m
ONE TRUE KING#shin
Kayn · Jungle
11 / 8 / 8
82.6% KP
28,555
26.5% share
15,571g
185 CS · 7/m
Namiru#peace
Orianna · Mid
7 / 5 / 8
65.2% KP
33,386
31% share
13,236g
243 CS · 9.2/m
Enga#PUNGA
Ezreal · ADC
3 / 11 / 8
47.8% KP
29,238
27.2% share
10,737g
154 CS · 5.8/m
OVL FerN#2006
Nami · Support
1 / 11 / 10
47.8% KP
6,784
6.3% share
7,431g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
