Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 139 days ago
8 / 6 / 12
K / D / A
64.5%
Kill participation
1,258.3
Damage / min
16,287g
474.4 gold / min
48
13 placed · 5 cleared
292
8.5 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYeoui#Kong
Wukong · Top
5 / 7 / 2
29.2% KP
18,491
18.1% share
12,741g
246 CS · 7.2/m
hdmi#bdr29
Hecarim · Jungle
2 / 6 / 6
33.3% KP
13,741
13.4% share
12,928g
242 CS · 7/m
lynkez#12345
Taliyah · Mid
6 / 4 / 3
37.5% KP
21,793
21.3% share
13,743g
307 CS · 8.9/m
listenrussnchill#Uzi
Vayne · ADC
10 / 5 / 5
62.5% KP
39,749
38.9% share
19,516g
295 CS · 8.6/m
Climb#br1
Sona · Support
1 / 9 / 13
58.3% KP
8,511
8.3% share
10,019g
34 CS · 1/m
Red side
VictoryDudu Duelista#dudu
Riven · Top
6 / 6 / 8
45.2% KP
24,155
18.4% share
15,009g
249 CS · 7.3/m
czzzzzzzz#ego
Kayn · Jungle
8 / 4 / 5
41.9% KP
31,590
24.1% share
17,134g
271 CS · 7.9/m
Namiru#peace
Hwei · Mid
8 / 6 / 12
64.5% KP
43,202
33% share
16,287g
292 CS · 8.5/m
COUTINHO#PVH
Brand · ADC
8 / 3 / 6
45.2% KP
27,381
20.9% share
15,028g
262 CS · 7.6/m
Saku Gabimaru#Svero
Soraka · Support
1 / 5 / 15
51.6% KP
4,685
3.6% share
9,773g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
