Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 138 days ago
3 / 6 / 2
K / D / A
38.5%
Kill participation
790.4
Damage / min
11,357g
389.8 gold / min
28
14 placed · 1 cleared
258
8.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTesseroli2#br1
Teemo · Top
5 / 6 / 9
51.9% KP
22,726
24.5% share
12,662g
226 CS · 7.8/m
Ghtonnyor#br2
Jarvan IV · Jungle
4 / 2 / 12
59.3% KP
14,822
16% share
13,453g
216 CS · 7.4/m
Chocolath#br1
Cho'Gath · Mid
6 / 3 / 6
44.4% KP
17,799
19.2% share
11,192g
195 CS · 6.7/m
barbara#meow
Lux · ADC
9 / 0 / 12
77.8% KP
27,256
29.3% share
16,567g
237 CS · 8.1/m
jlmk#br1
Rell · Support
3 / 2 / 22
92.6% KP
10,316
11.1% share
10,134g
33 CS · 1.1/m
Red side
Defeatquero injustica#feIca
Annie · Top
3 / 8 / 1
30.8% KP
18,696
27.6% share
10,263g
222 CS · 7.6/m
ZOE PANTiESXDDDD#bnz
Hecarim · Jungle
7 / 4 / 0
53.8% KP
13,666
20.2% share
12,922g
264 CS · 9.1/m
Namiru#peace
Aurora · Mid
3 / 6 / 2
38.5% KP
23,026
34.1% share
11,357g
258 CS · 8.9/m
Senna Atendente#br1
Senna · ADC
0 / 7 / 2
15.4% KP
6,999
10.4% share
9,007g
170 CS · 5.8/m
Prince#BR2
Alistar · Support
0 / 2 / 6
46.2% KP
5,235
7.7% share
6,885g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
