Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 137 days ago
5 / 3 / 7
K / D / A
33.3%
Kill participation
974
Damage / min
11,621g
438.8 gold / min
36
11 placed · 4 cleared
238
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA Dangerous Lyfe#ADL1
Gangplank · Top
5 / 7 / 5
50% KP
23,794
31% share
12,893g
228 CS · 8.6/m
romildammm20#smp10
Ekko · Jungle
11 / 6 / 1
60% KP
20,230
26.3% share
14,504g
177 CS · 6.7/m
hertz#dizzy
Aurelion Sol · Mid
2 / 7 / 6
40% KP
15,181
19.8% share
9,592g
210 CS · 7.9/m
Nonato#Neon
Senna · ADC
0 / 10 / 7
35% KP
10,332
13.4% share
8,565g
146 CS · 5.5/m
Mascarenhas#BR2
Nautilus · Support
2 / 6 / 6
40% KP
7,322
9.5% share
8,003g
47 CS · 1.8/m
Red side
VictoryMikas#Br2
Ryze · Top
0 / 6 / 2
5.6% KP
10,584
9.9% share
9,830g
203 CS · 7.7/m
joyboy#zxcvb
Lee Sin · Jungle
6 / 3 / 6
33.3% KP
12,200
11.4% share
10,932g
172 CS · 6.5/m
Namiru#peace
Azir · Mid
5 / 3 / 7
33.3% KP
25,794
24.2% share
11,621g
238 CS · 9/m
Efipe#AUGST
Tristana · ADC
24 / 4 / 3
75% KP
49,686
46.6% share
21,725g
240 CS · 9.1/m
Cristiane Safada#3008
Lulu · Support
1 / 4 / 29
83.3% KP
8,362
7.8% share
10,540g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
