Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 131 days ago
6 / 6 / 3
K / D / A
50%
Kill participation
579.2
Damage / min
11,659g
453.1 gold / min
26
12 placed · 4 cleared
242
9.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPortuga#Br2
Kayle · Top
5 / 1 / 9
58.3% KP
16,640
19.9% share
12,000g
243 CS · 9.4/m
JunΔy#333
Lee Sin · Jungle
6 / 5 / 8
58.3% KP
11,137
13.3% share
10,754g
128 CS · 5/m
Aithusa#lol
Twisted Fate · Mid
4 / 5 / 14
75% KP
25,499
30.5% share
10,554g
177 CS · 6.9/m
Humi#iwnl
Jinx · ADC
8 / 5 / 6
58.3% KP
23,487
28.1% share
15,284g
255 CS · 9.9/m
peel abuser#lulu
Lulu · Support
1 / 2 / 17
75% KP
6,950
8.3% share
8,075g
30 CS · 1.2/m
Red side
Defeatroberth gabriel#sla
Jax · Top
3 / 5 / 2
27.8% KP
12,486
18.8% share
10,241g
207 CS · 8/m
GOOD GAME GG XD#0404
Vi · Jungle
3 / 3 / 12
83.3% KP
12,878
19.4% share
10,477g
189 CS · 7.3/m
Namiru#peace
Yone · Mid
6 / 6 / 3
50% KP
14,906
22.4% share
11,659g
242 CS · 9.4/m
twitchfaturetosl#top1
Cassiopeia · ADC
4 / 6 / 2
33.3% KP
18,883
28.4% share
11,046g
225 CS · 8.7/m
Mathrey2#2000
Nami · Support
2 / 4 / 10
66.7% KP
7,397
11.1% share
7,204g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
