Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 131 days ago
6 / 5 / 3
K / D / A
36%
Kill participation
612.1
Damage / min
14,403g
410.7 gold / min
50
7 placed · 10 cleared
240
6.8 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVKS zekas#2002
Vayne · Top
6 / 3 / 1
28% KP
29,807
18.9% share
13,278g
254 CS · 7.2/m
Namiru#peace
Naafiri · Jungle
6 / 5 / 3
36% KP
21,464
13.6% share
14,403g
240 CS · 6.8/m
maherzin#zubra
Viktor · Mid
2 / 8 / 7
36% KP
43,320
27.4% share
12,543g
239 CS · 6.8/m
Netuno#1202
Ezreal · ADC
9 / 1 / 10
76% KP
54,189
34.3% share
19,479g
354 CS · 10.1/m
twitchfaturetosl#top1
Thresh · Support
2 / 3 / 13
60% KP
9,097
5.8% share
10,907g
28 CS · 0.8/m
Red side
DefeatPortuga#Br2
Kayle · Top
6 / 3 / 8
70% KP
26,266
29.9% share
17,690g
393 CS · 11.2/m
aloegarten#420
Ekko · Jungle
7 / 5 / 9
80% KP
29,156
33.2% share
15,920g
245 CS · 7/m
JOSEPHZEUSMODE#0001
Nasus · Mid
2 / 3 / 5
35% KP
12,678
14.4% share
11,299g
223 CS · 6.4/m
Junichi#DEC
Xayah · ADC
4 / 7 / 3
35% KP
14,378
16.4% share
13,075g
255 CS · 7.3/m
listenrussnchill#Uzi
Rell · Support
1 / 7 / 8
45% KP
5,428
6.2% share
8,258g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
