Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 131 days ago
13 / 4 / 5
K / D / A
72%
Kill participation
790.9
Damage / min
11,805g
491.9 gold / min
29
7 placed · 7 cleared
171
7.1 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat4 L a N#Kick
Wukong · Top
2 / 11 / 1
12% KP
11,481
14.8% share
8,868g
162 CS · 6.8/m
Namiru#peace
Jarvan IV · Jungle
13 / 4 / 5
72% KP
18,982
24.5% share
11,805g
171 CS · 7.1/m
Fake Ranker#Faith
Quinn · Mid
1 / 7 / 6
28% KP
12,243
15.8% share
8,816g
170 CS · 7.1/m
Netuno#1202
Kai'Sa · ADC
9 / 6 / 6
60% KP
25,579
33% share
12,631g
207 CS · 8.6/m
konseki#knsk
Nautilus · Support
0 / 8 / 15
60% KP
9,239
11.9% share
6,751g
24 CS · 1/m
Red side
VictoryShukrute#BR1
Kayle · Top
15 / 2 / 2
47.2% KP
16,344
20.4% share
12,568g
188 CS · 7.8/m
Genos#BIG
Aatrox · Jungle
5 / 6 / 11
44.4% KP
16,159
20.1% share
9,534g
134 CS · 5.6/m
Fuuu#99999
Syndra · Mid
10 / 3 / 10
55.6% KP
25,688
32% share
12,530g
202 CS · 8.4/m
suzuki#2211
Ezreal · ADC
5 / 5 / 10
41.7% KP
17,090
21.3% share
10,797g
167 CS · 7/m
houndin#yas
Braum · Support
1 / 9 / 17
50% KP
4,937
6.2% share
7,383g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
