Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 130 days ago
3 / 2 / 10
K / D / A
50%
Kill participation
728.3
Damage / min
10,732g
472.4 gold / min
23
10 placed · 3 cleared
231
10.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNarguisS#SFPTV
Ornn · Top
2 / 4 / 6
30.8% KP
10,464
16.1% share
7,337g
135 CS · 5.9/m
misa#juny
Briar · Jungle
16 / 1 / 5
80.8% KP
22,806
35.1% share
13,890g
197 CS · 8.7/m
Namiru#peace
Orianna · Mid
3 / 2 / 10
50% KP
16,544
25.5% share
10,732g
231 CS · 10.2/m
ryu#66334
Jinx · ADC
5 / 2 / 3
30.8% KP
12,560
19.3% share
10,958g
205 CS · 9/m
Bumbum Guloso#tesao
Lulu · Support
0 / 2 / 13
50% KP
2,602
4% share
6,753g
27 CS · 1.2/m
Red side
DefeatDudu Duelista#dudu
Riven · Top
5 / 7 / 0
45.5% KP
15,329
34.4% share
8,636g
159 CS · 7/m
eu sou sozinhao#valid
Nidalee · Jungle
2 / 4 / 5
63.6% KP
5,149
11.5% share
8,069g
116 CS · 5.1/m
wolfinho123#br1
Annie · Mid
1 / 6 / 1
18.2% KP
11,576
26% share
8,054g
185 CS · 8.1/m
Lingrurys#br1
Yunara · ADC
3 / 6 / 1
36.4% KP
7,096
15.9% share
9,898g
226 CS · 9.9/m
Ayann#br1
Bard · Support
0 / 3 / 3
27.3% KP
5,431
12.2% share
5,402g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
