Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 130 days ago
9 / 4 / 7
K / D / A
64%
Kill participation
1,190.4
Damage / min
12,416g
499.3 gold / min
26
12 placed · 4 cleared
177
7.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPULTO DE RAÇA#Cryy
Kennen · Top
1 / 4 / 6
28% KP
14,861
13.8% share
9,294g
177 CS · 7.1/m
STEPZ#asd
Kai'Sa · Jungle
8 / 3 / 11
76% KP
24,313
22.6% share
13,780g
242 CS · 9.7/m
Namiru#peace
Jayce · Mid
9 / 4 / 7
64% KP
29,601
27.5% share
12,416g
177 CS · 7.1/m
itachigod157#br1
Corki · ADC
7 / 5 / 6
52% KP
32,110
29.9% share
12,899g
195 CS · 7.8/m
Brocha#Supp
Leona · Support
0 / 7 / 14
56% KP
6,646
6.2% share
6,880g
29 CS · 1.2/m
Red side
Defeatits okay#true
Ryze · Top
6 / 4 / 7
56.5% KP
17,968
25.9% share
10,109g
186 CS · 7.5/m
Monster#NWA
Ambessa · Jungle
10 / 6 / 4
60.9% KP
16,984
24.5% share
11,877g
153 CS · 6.2/m
mctulio12#faux
Anivia · Mid
3 / 6 / 8
47.8% KP
15,778
22.7% share
9,103g
156 CS · 6.3/m
Klein Moretti 小丑#Ryuu
Xayah · ADC
3 / 4 / 7
43.5% KP
13,829
19.9% share
10,345g
208 CS · 8.4/m
Rei Taric#King
Taric · Support
1 / 5 / 11
52.2% KP
4,799
6.9% share
6,895g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
