Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 130 days ago
15 / 4 / 8
K / D / A
48.9%
Kill participation
1,105.5
Damage / min
13,531g
576.2 gold / min
25
13 placed · 1 cleared
214
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJoão 3 16 17#7558
Ambessa · Top
5 / 9 / 3
42.1% KP
20,358
26.4% share
9,164g
149 CS · 6.3/m
JOAOZIN BITURBO#pirce
Graves · Jungle
4 / 9 / 5
47.4% KP
11,797
15.3% share
10,066g
160 CS · 6.8/m
ArianaBigGIande#3435
Seraphine · Mid
2 / 8 / 5
36.8% KP
10,325
13.4% share
7,280g
152 CS · 6.5/m
love goys#hehe
Ashe · ADC
1 / 10 / 5
31.6% KP
11,463
14.9% share
7,503g
149 CS · 6.3/m
CHARLIEKIRK1337#NICE
Brand · Support
7 / 11 / 7
73.7% KP
23,149
30% share
9,075g
49 CS · 2.1/m
Red side
VictoryResetzinho#MID
Yone · Top
8 / 3 / 6
29.8% KP
14,985
14.5% share
10,633g
182 CS · 7.8/m
ZIKINHA O SABÃO#SABÃO
Xin Zhao · Jungle
3 / 2 / 18
44.7% KP
17,489
16.9% share
11,601g
174 CS · 7.4/m
Namiru#peace
Mel · Mid
15 / 4 / 8
48.9% KP
25,961
25.1% share
13,531g
214 CS · 9.1/m
Kveeykva#BR1
Hwei · ADC
18 / 3 / 13
66% KP
33,414
32.3% share
16,320g
188 CS · 8/m
maherzin#zubra
Nautilus · Support
3 / 7 / 26
61.7% KP
11,585
11.2% share
8,720g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
