Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 129 days ago
7 / 6 / 13
K / D / A
48.8%
Kill participation
785
Damage / min
14,182g
513.5 gold / min
43
13 placed · 7 cleared
244
8.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKimtomo#br1
Anivia · Top
6 / 4 / 9
36.6% KP
23,254
17.3% share
11,925g
189 CS · 6.8/m
LEV Booki#DBECT
Naafiri · Jungle
15 / 0 / 13
68.3% KP
36,993
27.5% share
17,030g
259 CS · 9.4/m
Overload#EZYR
Galio · Mid
8 / 6 / 16
58.5% KP
31,280
23.2% share
12,793g
221 CS · 8/m
Namiru#peace
Lucian · ADC
7 / 6 / 13
48.8% KP
21,679
16.1% share
14,182g
244 CS · 8.8/m
7REX bulas#bilu
Camille · Support
5 / 7 / 20
61% KP
21,542
16% share
9,450g
34 CS · 1.2/m
Red side
Defeatelker#YYYYY
Alistar · Top
0 / 7 / 9
39.1% KP
12,275
12.8% share
8,446g
165 CS · 6/m
thewarsor33#TH33
Wukong · Jungle
11 / 7 / 5
69.6% KP
29,156
30.3% share
14,055g
195 CS · 7.1/m
Infinity1#BR2
Ekko · Mid
5 / 8 / 5
43.5% KP
20,988
21.8% share
11,128g
196 CS · 7.1/m
COUTINHO#PVH
Brand · ADC
5 / 5 / 4
39.1% KP
17,003
17.7% share
10,977g
182 CS · 6.6/m
houndin#yas
Jax · Support
2 / 14 / 7
39.1% KP
16,829
17.5% share
8,395g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
