Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 129 days ago
3 / 8 / 7
K / D / A
66.7%
Kill participation
1,001.2
Damage / min
10,686g
395.3 gold / min
26
12 placed · 3 cleared
195
7.2 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLCS#TOP
Camille · Top
6 / 3 / 5
37.9% KP
24,538
25.1% share
13,054g
245 CS · 9.1/m
thewarsor33#TH33
Lee Sin · Jungle
9 / 5 / 13
75.9% KP
24,673
25.2% share
13,647g
194 CS · 7.2/m
as10#zzzz
Cassiopeia · Mid
6 / 4 / 9
51.7% KP
23,251
23.7% share
11,126g
214 CS · 7.9/m
heartbeat#saint
Seraphine · ADC
5 / 2 / 8
44.8% KP
17,252
17.6% share
12,083g
228 CS · 8.4/m
GryF#nJns
Karma · Support
3 / 1 / 18
72.4% KP
8,233
8.4% share
8,500g
32 CS · 1.2/m
Red side
DefeatPorongosaurusREX#9000
Singed · Top
3 / 4 / 3
40% KP
13,036
15.9% share
10,569g
209 CS · 7.7/m
misa#juny
Shyvana · Jungle
6 / 7 / 5
73.3% KP
17,440
21.3% share
11,611g
176 CS · 6.5/m
Namiru#peace
Corki · Mid
3 / 8 / 7
66.7% KP
27,065
33% share
10,686g
195 CS · 7.2/m
DemoniC#Moon
Xerath · ADC
3 / 4 / 6
60% KP
20,268
24.7% share
11,042g
226 CS · 8.4/m
Hisekki#SUP
Milio · Support
0 / 6 / 8
53.3% KP
4,212
5.1% share
6,641g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
