Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 129 days ago
6 / 4 / 10
K / D / A
66.7%
Kill participation
1,064.6
Damage / min
12,714g
426.6 gold / min
42
13 placed · 7 cleared
241
8.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBatoré#vião
Swain · Top
7 / 4 / 10
51.5% KP
28,584
22.1% share
10,991g
194 CS · 6.5/m
acorda pomni uwu#pomni
Malphite · Jungle
4 / 10 / 19
69.7% KP
19,639
15.2% share
10,779g
129 CS · 4.3/m
as10#zzzz
Yone · Mid
5 / 4 / 11
48.5% KP
24,010
18.6% share
12,669g
222 CS · 7.4/m
Eki#br2
Kai'Sa · ADC
15 / 1 / 6
63.6% KP
44,287
34.2% share
19,741g
282 CS · 9.5/m
konseki#knsk
Rell · Support
2 / 5 / 22
72.7% KP
12,820
9.9% share
8,944g
30 CS · 1/m
Red side
Defeatkiyosumi#nwjs
Zeri · Top
3 / 11 / 4
29.2% KP
22,402
19.1% share
10,414g
201 CS · 6.7/m
Tinarginho#br1
Lee Sin · Jungle
4 / 9 / 14
75% KP
23,795
20.3% share
12,781g
235 CS · 7.9/m
Namiru#peace
Annie · Mid
6 / 4 / 10
66.7% KP
31,724
27% share
12,714g
241 CS · 8.1/m
Stay Gold#Kai
Ezreal · ADC
4 / 6 / 6
41.7% KP
26,053
22.2% share
11,853g
229 CS · 7.7/m
mitoma#thais
Pyke · Support
7 / 3 / 9
66.7% KP
13,506
11.5% share
10,746g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
