Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 127 days ago
2 / 12 / 5
K / D / A
17.5%
Kill participation
564.2
Damage / min
12,429g
408 gold / min
28
11 placed · 2 cleared
257
8.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGP FAKE SKILL#DRUM
Gangplank · Top
5 / 7 / 6
27.5% KP
23,192
20.2% share
15,721g
255 CS · 8.4/m
Adept#sama
Karthus · Jungle
9 / 9 / 7
40% KP
23,061
20.1% share
14,038g
277 CS · 9.1/m
Fuuu#99999
Galio · Mid
8 / 4 / 10
45% KP
24,629
21.5% share
12,926g
230 CS · 7.5/m
CHARLIEKIRK1337#NICE
Vel'Koz · ADC
12 / 12 / 9
52.5% KP
32,042
27.9% share
13,620g
196 CS · 6.4/m
brr brr patapim#GSL
Pyke · Support
6 / 8 / 19
62.5% KP
11,805
10.3% share
10,263g
21 CS · 0.7/m
Red side
Victorymy heart#2306
Malphite · Top
5 / 6 / 7
30% KP
22,033
17.2% share
12,152g
196 CS · 6.4/m
kenNedy#bbela
Ambessa · Jungle
17 / 7 / 6
57.5% KP
33,574
26.2% share
21,238g
246 CS · 8.1/m
Namiru#peace
Yone · Mid
2 / 12 / 5
17.5% KP
17,190
13.4% share
12,429g
257 CS · 8.4/m
chill guy#lgo
Senna · ADC
13 / 5 / 18
77.5% KP
39,674
30.9% share
20,337g
229 CS · 7.5/m
wifestrouble#3435
Annie · Support
3 / 10 / 19
55% KP
15,824
12.3% share
10,916g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
